Pretty fun game so far, been doing runs in endless mode after beating the main areas. That said, the way the skills are set up makes it look as if they were meant to be taken in order, but I could choose among any of them so long as I had the points. Not sure if that was intentional or not. Also, in the end-game you tend to make a lot of junk gear in order to raise your forge level. It might be good to have some way of quickly smelting larger numbers of low end gear or something.
I'm not sure about the game balance, as I haven't played too terribly much yet. From what I did see, melee options seem a bit weaker than range options to me. Once I swapped to mage/archer, I was able to start wiping out waves much more easily, and made much easier progress. Still, that might be a playstyle issue, so it would need further testing imho.
Overall, a fun horde survival game, already up to 4 hours on the game.
Thanks a lot for this, super useful feedback! The skill tree actually doesn’t depend on previous nodes, so yeah, you can take any node as long as you have the points for it. The fact that it looks ordered is something I clearly need to make clearer visually. The junk-gear grind for forge levels is fair too, I like the idea of a bulk-smelt option, noting it down. And I’ll dig into the melee vs range balance. Really appreciate you putting 4 hours in and taking the time to write this up.
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Pretty fun game so far, been doing runs in endless mode after beating the main areas. That said, the way the skills are set up makes it look as if they were meant to be taken in order, but I could choose among any of them so long as I had the points. Not sure if that was intentional or not. Also, in the end-game you tend to make a lot of junk gear in order to raise your forge level. It might be good to have some way of quickly smelting larger numbers of low end gear or something.
I'm not sure about the game balance, as I haven't played too terribly much yet. From what I did see, melee options seem a bit weaker than range options to me. Once I swapped to mage/archer, I was able to start wiping out waves much more easily, and made much easier progress. Still, that might be a playstyle issue, so it would need further testing imho.
Overall, a fun horde survival game, already up to 4 hours on the game.
Thanks a lot for this, super useful feedback! The skill tree actually doesn’t depend on previous nodes, so yeah, you can take any node as long as you have the points for it. The fact that it looks ordered is something I clearly need to make clearer visually. The junk-gear grind for forge levels is fair too, I like the idea of a bulk-smelt option, noting it down. And I’ll dig into the melee vs range balance. Really appreciate you putting 4 hours in and taking the time to write this up.